The No-Prep Gamemaster
A downloadable book
Buy Now$2.99 USD or more
Tired of spending hours preparing for a TTRPG session?
Provided are tips and advice you need to become a no-prep gamemaster. It is organized into three sections: Arcana, Three Keys, and Arrows in the Quiver.
The Arcana section deals with my history and struggles with learning how to gamemaster and why I decided to stop preparing for sessions.
The Three Keys section is the heart of the No-Prep Gamemaster. These short chapters provide the framework on which anyone can begin to gamemaster without preparation.
Arrows in the Quiver is a selection of tips and tricks that a GM can use at any time to cut down preparation time.
Status | Released |
Category | Book |
Author | dicegeeks |
Tags | Dungeons & Dragons, game-master, gamemaster, gm, pathfinder-rpg, rpg-campaign, rpg-session, tabletop-role-playing-game, Tabletop role-playing game |
Purchase
Buy Now$2.99 USD or more
In order to download this book you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:
The No-Prep Gamemaster.pdf 2.6 MB